View Full Version : slow speed when browsing photos
Hi, I just stored approx.100mb of photos in my s9, but whenever I try to view the photos, it always seem very slow when it comes to loading them. Is this a firmware issue or what?
i have the same issue and i think its because i didnt convert my pictures to 480x272 which will make them run a lot faster. all my pics are about 1280x856.
oh i see. thanks for the tip
You shouldn't need to convert your pictures to view them. It's just bad software. Hopefully new firmware will address it one day.
Yup, S9 definitely sucks at viewing pics. For now.
SUCKS for viewing is right. They'll fix it. Hope that fix the zoom thing as well. That sucks even worse than the slooooooowness.
This has little to do with the S9's firmware - its just they use Flash to load images and scale them - and that is really the issue. Flash is asynchronous, so you issue a loadClip() command to load the photo - and nothing happens until load is completed - so you'd perceive a delay. That coupled with a relatively slow I/O and you get this problem. Before image becomes visible it also has to be scaled to fit the S9 ... which takes time. This is same reason why coverflow is unusable - it has to do this process to load/scale multiple images. Totally sucks :(
The only way to mitigate this is to make actual file small (high compression) and scaled to 272x480. This removes both the i/o bottleneck and the scaling delay.
Yes, Flash is very nice to use and AS is great for programming
But it's far not the best way to use S9's performance...
I think a dedicated OS would be MUCH more smooth since the S9 has a great CPU. But I think it would also demand too much work from Cowon programmers.
Just put the pictures in different maps so when you go into picture mode it won't load every picture only the map you last visited.
Yeah, I really don't see why they did the actual stock interface itself in flash. Imo, they should have used something specialized for the s9 and then you just have the option of using flash UCIs. Like how they have it with the d2, except for the entire UI lol. But yeah using flash in some instances requires simply unneccesary work-arounds that could be avoided if they had opted for something more "proprietary" (<-- right word? lol).
i think the lag for the transitioning of pics is because of the sliding effect. well, lag for the bigger pics anyway.
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